Procedural Generation / Constraint Solver

WFC Architect

Paint constraints, expose the entropy field, and watch a wave-function collapse solver snap a circuit board, city, or dungeon into coherence.

Entropy Heatmap Weighted Collapse Live Propagation
0 / 0 solved
4× speed
0 resets
0:00 active
trace brush
Watching for the lowest entropy cell.
Tile Picker

WFC Architect

Constraint solver. Zero libraries. Paint, propagate, collapse.

Tileset

Grid

24 is the default. 48 pushes the solver into dense-field mode.

Solve

Speed 4×

Brush

Mobile uses the active brush directly: tap to place, drag to paint, double-tap to clear.

Controls

View

Telemetry

Collapsed0 / 0
Consecutive contradictions0
Last actionBoot

Keyboard: Space step, Enter auto, R reset pins, C clear, H heatmap, 1/2/3 tileset.